Objekt Mode
SVG Importieren
File ⇒ Import ⇒ Scalable Vector Grahics (.svg)
Select → All [A]
Skalieren 100x (alle 3 Achsen) [S]
Set Origin to Geometry Origin (RM → Set Origin → Geometry to Origin) (Object → Set Origin → Geometry to Origin)
Konvertiere zu Mesh (RM → Convert To → Mesh)
Edit Mode [TAB]
Select → All [A]
Vertex Select: Mesh → Merge → By Distance
Vertex Select: Mesh → Delete → Limited Dissolve ( [X] → Limited Dissolve )
Object Mode [TAB]
Konvertiere zu (RM → Convert To → Curve)
Erzeuge Flächen: Object Data Properties ⇒ 2D ⇒ Fill Mode = Both
Konvertiere zu Mesh (RM → Convert To → Mesh)
Edit Mode [TAB]
Select → All [A]
Extrude Z -0.2 ( [E] → [Z] → [0.2] → [-] )
Extrude Z -2.0 ( [E] → [Z] → [2] → [-] )
Edge Select
Shrink/Fatten um 0.02 ([ALT+S])
Untere Ebene auf Z0 ziehen ( [S] → [Z] → [0] )
Select → All [A]
Face Select: Face ⇒ Triangulate Faces
Mesh → Delete → Limited Dissolve ( [X] → Limited Dissolve )